Paper Recommendation
1977 A Theory of Human Stereo Vision

1981 An Iterative Image Registration Technique With An Application To Stereo Vision

1985 Computational Experiments With A Feature Based Stereo Algorithm

1993 Surround-screen Projection-based Virtual Reality: The Design and Implementation of The CAVE

1994 Approximate Clustering Via The Mountain Method

1991 Artificial Vision For Mobile Robots: Stereo Vision and Multisensory Perception

1987 A Mobile Robot: Sensing, Planning and Locomotion

1987 USING A COLOR REFLECTION MODEL TO SEPARATE HIGHLIGHTS FROM OBJECT COLOR

1983 A Perspective on Range Finding Techniques For Computer Vision

1994 A $1000 Active Stereo Vision System

2001 Fast Approximate Energy Minimization Via Graph Cuts

1981 Determining Surface Orientations of Specular Surfaces By Using The Photometric Stereo Method

1984 An Extremum Principle For Shape From Contour

1979 Object Detection and Measurement Using Stereo Vision

2005 Accurate and Efficient Stereo Processing By Semi-global Matching and Mutual information

1990 Purposive and Qualitative Active Vision

1970 Stereoscopic Vision in Macaque Monkey

1985 A Dynamic Programming Algorithm For Binocular Stereo Vision

2004 Efficient Belief Propagation For Early Vision

1981 A Computational Theory of Visual Surface interpolation.