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Daniel Thalmann
HIndex: 32
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Motion control
Human-centered computing
Inverse kinematics
Human body
Artificial intelligence
User interface
Computational model
Three-dimensional space
Haptic technology
Augmented reality
Computer graphics (images)
Computer facial animation
Stereoscopy
Computer vision
Computational geometry
Virtual actor
Modeling and simulation
Real-time computing
Software agent
Motion capture
Virtual machine
Virtual reality
Computer graphics
Anime
Computer Animation
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Motion control
Human-centered computing
Inverse kinematics
Human body
Artificial intelligence
User interface
Computational model
Three-dimensional space
Haptic technology
Augmented reality
Computer graphics (images)
Computer facial animation
Stereoscopy
Computer vision
Computational geometry
Virtual actor
Modeling and simulation
Real-time computing
Software agent
Motion capture
Virtual machine
Virtual reality
Computer graphics
Anime
Computer Animation
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Match this author profile with one of the following researchers:
Author Name
Affiliation
Papers
Daniel Thalmann
University Of Southern California
797
Daniel Thalmann
Ecole Polytechnique Federale De Lausanne
158
Daniel Thalmann
Ecole Polytechnique Federale De Lausanne
15
Daniel Thalmann
School Of Electrical And Electronic Engineering University Of Manchester
1
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